Post by xMagnificent on Jun 30, 2014 21:31:10 GMT
New Character: Zero
CLASS: Zero
Start Level: 100
Character names: Alpha and Beta
EQUIPMENT TYPE: Warrior
ALPHA MAIN WEAPON: Long Sword
BETA MAIN WEAPON: Heavy Sword
MOBILITY: High
HP: Mid
MP: None (TF)
PRIMARY STAT: Strength (STR)
Zero is the child of Rhinne, the Transcendence of Time.
Born from her tears in an attempt to free her powers from the Black Mage,
things did not go as planned as the Black Mage figured out her plan.
The child was split in two, Alpha, a male, and Beta, a female, and imprisoned
in the Mirror World.
Only with their powers combined will Alpha and Beta be able to break free from
Mirror World and ascend to be the next Transcendence of Time.
- Zero starts at Lv. 100.
- Zero has a special name tag.
- Zero will start with 48 inventory slots for Equip, Use, Set-up, and Etc.
- Item drops in Maple World will be restricted to basic loot and quest items from normal monsters.
The restrictions will be lifted after completing the story.
- Experience cannot be gained in Maple World until completing the story.
- Quests in Maple World will be unavailable until completing the story.
- A single cosmetic coupon can be used on just Alpha, Beta, or both.
- Zero’s Character Card will increase EXP obtained to 4% on 110, 6% on 130,
8% on 160, and 10% on 200.
- Alpha and Beta will have 2 separate HP and TF bars.
- The character on standby will quickly regain HP and TF.
The Mirror World is a construct of the Black Mage made with the goddess
Rhinne’s power to imprison Zero and control the source of their power.
It is only a shard of Maple World, copied but not reproduced.
It is an unstable, incomplete shadow.
The Mirror World is broken up into hub towns that mirror certain locations from Maple World
, such as Leafre and Henesys.
Each location will have a set of dungeons to quest and train in. Dungeons can be started
solo or in a group.
Zero will also be able to directly invite other Zero characters into one of the Mirror World dungeons
by using the “Attempt Intrusion” feature.
This can be activated after entering a Mirror World dungeon and selecting the red
“Attempt Intrusion”
button under the map. A list of Zeros in the hub map and Zeros in your friend list can be invited.
Alpha and Beta will not be alone in their struggle to break free from Mirror World.
Devout priests of theTranscendence of Time will help guide and train them for the
journey ahead.
Zero’s Temple will be home of a number of priests that will offer services such as a Beautician,
Storage Keeper, and Quartermaster.
Dello will offer to train Zero in any profession. And for a fee and some fatigue,
Dello will also give lessons to increase mastery over a selected profession.
Dello’s lessons will only bring professions up to Lv. 10.
Next to Dello is a book shelf. Zero will be able to read from this book shelf
3 times a day to raise a random trait.
Cello, the quartermaster will sell a number of useful items, equipment, and crafting material.
Besides the crafting material, Cello will only accept Time Coins for his wares, which can be
obtained while running the dungeons in Mirror World.
Zero will use a unique evolving weapon that grows with them. Alpha will wield the long sword Lazuli,
while Beta the heavy sword Lapis. These weapons will upgrade every 10 levels, up to level 170.
After completing chapter 1 of the main story, Lazuli and Lapis can only be enhanced through a special
weapon UI accessible from the weapon button on the bottom left of the equipment inventory window.
Only 1 scroll or enhancement item is needed to upgrade both weapons. When the weapon evolves,
you will have the option to carry over all enhancements or to reset the weapon.
By defeating enemies and completing dungeons in Mirror World, Zero will also accumulate
WP (Weapon Point),which with a small meso fee can be used to reset and possible upgrade
Lazuli and Lapis’ potential.
Because Zero is unable to unequip their weapons, Lucky Item Scrolls have been added to
turn Lazuli and Lapisin to a piece for another equipment set.
These scrolls will not change the stats of the weapons but will instead count
the weapons towards the set bonus of the scroll used. Visit Cello in Zero’s Temple to obtain
a few of these Lucky Item Scrolls.
If you are unlucky enough to blow up your weapon, their stats will reset back to
their unenhanced state.
- Alpha and Beta will share 1 set of equipment.
- Zero cannot equip gender-specific equipment, but can equip all gender types of
cash equipment
- A single piece of cash equipment can be worn by both Alpha and Beta, or each can
wear a different piece.
Zero will utilize a combination combo system that will allow them to perform powerful
combos by just pressing one attack key.
Each attack will belong in a preset combination and by repeatedly
pressing the key for the first attack in the combination,
the follow up attacks will be performed.
For example by just using the skill Moon Strike, the first attack will be Moon Strike,
followed by Piercing Thrust, and ending with Shadow Strike.
Along with the combination attacks, Zero will also be able to tag team the enemies.
By using an attack of the
character on standby, both characters attack together for the next 3 seconds.
Each attack will have a corresponding
assist skill that the other character will perform.
- Zero uses TF (Time Force) instead of MP.
- TF rapidly regenerates and can be used almost without limit.
- Zero has no hyper skills, but instead has
Transcendent skills that unlock at certain levels.
Passive Skill
- Rhinne’s Blessing: Link Skill: At Master Level: Incoming damage reduced: 15%, Ignore DEF: 10%
. Master Level: 5. Strengthen this skill by collecting Goddess Teardrops.
- Dual Combat: A battle style unique to Alpha and Beta. Master Level: 1
[Tag]: Use a skill of the character on standby to switch attackers, Cooldown: 3 sec
[Assist]: After using Tag to switch, the character on standby will continue to assist attacking,
Duration: 3 sec
- Resolution Time: At Master Level: Damage: +30%, STR: +50, Max HP: +15%, Max Speed: +20.
Master Level: 5. Strengthen this skill by collecting Goddess Teardrops.
Active Skill
- Temple Recall: TF Cost: 10, returns to Zero’s Temple, Cooldown: 30 sec. Master Level 1
- Divine Force: TF Cost: 20, Weapon/Magic ATT: +20, Weapon/Magic DEF: +500,
Elemental Resistance: +10%,Abnormal Status Resistance: +10%. Master Level: 1.
Buffs all nearby party members. Cannot be used with Divine Speed.
- Divine Speed: TF Cost: 20, Movement Speed: +20, Jump: +10,
Avoidability: +300, Accuracy: +200, Attack Speed: +1.
Master Level: 1. Buffs all nearby party members. Cannot be used with Divine Force.
- Burst Jump: TF Cost: 5, while jumping, use the jump key to jump a certain distance.
Can be linked with Burst Step. Master Level 1
- Burst Step: TF Cost: 5, double-tab an arrow key to move in that direction.
Can be used on ladder or rope. Can be linked with Burst Jump.
- Rhinne’s Protection: TF Cost: 10, All stats: +15%, Duration: 900 sec.
Master Level 1. Buffs team members.
Attack Skill
- Moon Strike: Level Require: 100: At Master Level: TF Cost: 3, Damage: 180%,
Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Rising Slash
- Piercing Thrust: Level Require: 100: At Master Level: TF Cost: 5, Damage: 250%,
Number of Attacks: 4, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Air Raid/Air Riot
- Shadow Strike: Level Require: 100: At Master Level: TF Cost: 7, Damage: 310%,
Number of Attacks: 5, Max Enemies Hit: 8. Master Level: 10. Assist Skill: Rising Slash
- [Blade]: Damage: 310%, Number of Attacks: 1, Max Enemies Hit: 8.
- Flash Assault: Level Require: 110: At Master Level: TF Cost: 9, Damage: 360%,
Number of Attacks: 4, Max Enemies Hit: 8, Cooldown: 5 sec. Master Level: 10.
Assist Skill: Flash Cut
- Spin Cutter: Level Required: 115: At Master Level: TF Cost: 11, Damage: 420%,
Number of Attacks: 4,
Max Enemies Hit: 8. Master Level: 10. Assist Skill: Throwing Weapon/Advanced Throwing Weapon
- Advanced Spin Cutter: Level Required: 150: At Master Level: TF Cost: 11,
Damage: 560%, Number of Attacks: 5,
Max Enemies Hit: 8. Master Level: 20. Assist Skill: Throwing Weapon/Advanced Throwing Weapon.
Replaces Spin Cutter. Requires Mastery Book
- [Blade]: Damage: 560%, Number of Attacks: 1, Max Enemies Hit: 8.
-Rolling Cross: Level Requires: 120: At Master Level: TF Cost: 13, Damage: 610%,
Number of Attacks: 5,
Max Enemies Hit: 8, Cooldown: 10 sec. Master Level: 20. Assist Skill: Spin Driver
- Grand Rolling Cross: Level Required: 160: At Master Level: TF Cost: 13,
Damage: 760%, Number of Attacks: 6,
Max Enemies Hit: 8. Master Level: 30. Assist Skill: Spin Driver.
Replaces Rolling Cross. Requires Mastery Book
- [Blade]: Damage: 760%, Number of Attacks: 1, Max Enemies Hit: 8, Cooldown: 10 sec.
- Rolling Assault: Level Required: 130: At Master Level: TF Cost: 15,
Damage: 650%, Number of Attacks: 5,
Max Enemies Hit: 8. Master Level; 20. Assist Skill: Spin Driver
- Advanced Rolling Assault: Level Required: 170: At Master Level: TF Cost: 15,
Damage: 800%, Number of Attacks: 6,
Max Enemies Hit: 8. Master level: 30. Assist Skill: Spin Driver. Replaces Rolling Assault.
Requires Mastery Book
- [Blade]: Damage: 800%, Number of Attacks: 1, Max Enemies Hit: 8.
- Wind Cutter: Level Required: 140: At Master Level: TF Cost: 17, Damage: 350%,
Number of Attacks: 4,
Max Enemies Hit: 8. Master Level: 10. Assist Skill: Giga Crash
- [Vortex]: Damage: 350% per 0.5 sec, Number of Attacks: 1, Max Enemies Hit: 8,
Duration: 3 sec, Cooldown: 15 sec.
- Wind Striker: Level Required: 145: At Master Level: TF Cost: 19, Damage: 535%,
Number of Attacks: 4,
Max Enemies Hit: 8. Master Level: 10. Assist Skill: Falling Star
- Storm Break: Level Required: 150: At Master Level: TF Cost: 21, Damage: 510%,
Number of Attacks: 4,
Max Enemies Hit: 8. Master Level: 20. Assist Skill: Earth Break/Advanced Earth Break
- [Vortex]: Damage: 510%, Number of Attacks: 2, Max Enemies Hit: 8, Duration: 3 sec.
- Advanced Storm Break: Level Required: 180: At Master Level: TF Cost: 21, Damage: 720%,
Number of Attacks: 5, Max Enemies Hit: 8, Instant KO Chance: 10%. Master Level: 30.
Assist Skill: Earth Break/Advanced Earth Break. Replaces Storm Break. Requires Mastery Book
- [Vortex] Damage: 720% per 0.5 sec, Number of Attacks: 2, Duration of Vortex: 3 sec.
- [Shocking Field] Damage: 270% per 1 sec, Max Enemies Hit: 8, Duration 3 sec.
Passive Skill
- Long Sword Mastery: At Master Level: Long Sword Mastery: +70%, Attack Power: +50,
Speed: +30, Jump: +20, Attack Speed: +3 step, Ignore DEF: +50%. Master Level: 10
- Time Generator: Level Required: 110: At Master Level: Alpha’s Time Force Recovery Rate: +30%,
25% chance of recovering 10 Time Force when attacking. Master Level: 20
- Reinforce Body: Level Required: 130: At Master Level: Alpha’s HP: +30%, Max Time Force: +30%,
Critical Rate: +40%. Master Level: 20
- Divine Leer: Level Required: 160: At Master Level: Alpha’s Min/Max Critical Damage: +50%.
When attacking, 15% chance of causing 200% damage for 15 sec, every 1 sec
and replenishes 10% of max HP.
Master Level: 20
Attack Skill
- Rising Slash: Level Required: 100: At Master Level: TF Cost: 3, Damage: 630%,
Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10. Assist Skill: Moon Strike
- Air Raid: Level Required: 100: At Master Level: TF Cost: 5, Damage: 680%,
Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10. Assist Skill: Piercing Thrust
- Air Riot: Level Required: 150: At Master Level: TF Cost: 5, Damage: 980%,
Number of Attacks: 3, Max Enemies Hit: 6. Master Level: 20. Assist Skill: Piercing Thrust.
Replaces Air Raid. Requires Mastery Book
- [Shock Wave] Damage: 980%, Number of Attacks: 3, Max Enemies Hit: 6,
Chance to Stun: 100%, Duration: 3 sec.
- Flash Cut: Level Required: 105: At Master Level: TF Cost: 7,
Damage: 720%, Number of Attacks: 2
, Max Enemies Hit: 6, Cooldown: 5 sec. Master Level: 10. Assist Skill: Flash Assault:
- Throwing Weapon: Level Required: 110: At Master Level: TF Cost: 9,
Damage: 450%, Number of Attacks: 2,
Max Enemies Hit: 6. Master Level: 10. Assist Skill: Spin Cutter/Advanced Spin Cutter
- Advanced Throwing Weapon: Level Required: 155: At Master Level: TF Cost: 9,
Damage: 650% every 0.3 sec, Number of Attacks: 2, Max Enemies Hit: 6, Duration: 4 sec.
Master Level: 20. Replaces Throwing Weapon. Requires Mastery Book
- Spin Driver: Level Required: 115: At Master Level: TF Cost: 11, Damage: 840%,
Number of Attacks: 2,
Max Enemies Hit: 6. Cooldown: 10 sec. Master Level: 20.
Assist Skill: Rolling Cross/Grand Rolling Cross
- Wheel Wind: Level Required: 125: At Master Level: TF Cost: 13 per 1 sec,
Damage: 260% per 0.1 sec,
Number of Attacks: 1, Max Enemies Hit: 6, Duration: 5 sec. Master Level: 20.
Assist Skill: Rolling Assault: Advanced Rolling Assault
- Advanced Wheel Wind: Level Required: 165: At Master Level: TF Cost: 13 per 1 sec,
Damage: 440, Number of Attacks: 1, Max Enemies Hit: 6, Duration: 7 sec. Master Level: 30.
Assist Skill: Rolling Assault/Advanced Rolling Assault. Replaces Wheel Wind.
Requires Mastery Book
- Giga Crash: Level required: 135: At Master Level: TF Cost: 15, Damage: 810%,
Number of Attacks: 2, Max Enemies hit: 6, Cooldown: 15 sec, Master Level: 10.
Assist Skill: Wind Cutter
- Falling Star: Level Required: 140: At Master Level: TF Cost: 17, Damage: 720%,
Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 10.
Assist Skill: Wind Striker
- [Shock Wave] Damage: 720%, Number of Attacks: 1, Max Enemies Hit: 6.
- Earth Break: Level Required: 145: At Master Level: TF Cost: 19,
Damage: 810%, Number of Attacks: 3,
Max Enemies Hit: 6. Master Level: 20. Assist Skill: Storm Break/Advanced Storm Break
- [Shock Wave] Damage: 810%, Number of Attacks: 3, Max Enemies Hit: 6.
- Advanced Earth Break: Level Required: 170: At Master Level: TF Cost: 19,
Damage: 1020%, Number of Attacks: 4,
Max Enemies Hit: 6, Instant KO Chance: 20%. Master Level: 20.
Assist Skill: Storm Break/Advanced Storm Break.
Replaces Earth Break. Requires Mastery Book
- [Shock Wave] Damage: 1020%, Number of Attacks: 3, Max Enemies Hit: 6.
- [Shock Field] Damage: 400% per 1 sec, Max Enemies Hit: 6, Duration: 5 sec.
Passive Skill
- Heavy Sword Mastery: At Master Level: Heavy Sword Mastery: +70%,
Boss ATT: +50%, Attack Power: +100
, Attack Speed: +2 step. Master Level: 10.
The fewer monsters hit, the more damage it will do (15% per monster)
- Solid Body: Level Required: 110: At Master Level: Weapon/Magic DEF: +2000,
Abnormal Status Resistance: +50%,
All Elemental Resistance: +50%, Stance Rate: +100%. Master Level: 20
- Armor Split: Level Required: 130: At Master Level: When Beta attacks there is a 20%
chance of dropping the target’s defense rate by 10% for 20 sec.
Can be stacked up to 5 times. Master Level: 20
- Immune Barrier: Level Required: 165: At Master Level:
Respond to enemy attacks with a 25% chance of creating a
barrier that blocks up to 50% of Max HP for 15 sec. Master level: 20
- Critical Bind: Level Required: 185: At Master Level: Beta’s
Attack Bind Chance: 10%, Duration 5 sec, Targets have 30%
additional Critical Rate when Alpha Attacks.
The Bind effect will expire after inflicting damage proportional
to the remaining effect duration.
Targets of this skill’s effect will be immune to Critical Bind for 15 sec. Master Level: 20
Attack Skill
- Shadow Rain: Level Required: 170: TF Cost: 50, Damage: 1800%,
Number of Attacks: 7, Max Enemies Hit: 15, Cooldown: 300 sec
. Master Level: 1
Passive Skill
- Doubletime: Level Required: 100: Reduces Zero’s attack skill cooldown by 4 seconds. Master Level: 1
- [Detect] When Alpha attacks, Critical Rate increases by 3% for 20 seconds. Can stack up to 10 times.
- [Strength] When beta attacks, damage increases by 1% for 20 seconds.
Can stack up to 10 times Effect for [Detect] and [Strength]
remains even when tagged.
Active Skill
- Time Distortion: Level Required: 110: TF Cost: 30, Duration: 30 sec, Cooldown: 120 sec.
Master Level: 1
- [Enemies within the area]: Every 4 sec, buff cancels, damage taken increases by 25%, and stuns
- [Party members within the area]: Every 4 sec, Nullify Magic and removes Abnormal Status
- Time Holding: Level Required: 120: TF Cost: 10, Invincible for 15 sec,
reset cooldown for all Zero’s skills, Cooldown: 180 sec.
Master Level: 1
- Rewind: Level Required: 140: TF Cost: 10, when you get knocked out,
you will use up the buff instead, restoring all HP.
Cooldown: 600 sec. Master Level: 1
- Focused Time: Level Required: 200: TF Cost: 10, Weapon/Magic ATT: +4%,
Duration: 40 min, Cooldown: 2 hours. Master Level: 1. Buff all nearby players
2. Riena Strait
Available on 23.07.2014
- Available from level 50
- Lillin will contact you via the quest notifier
- Travel to Riena via South Perry or by accepting Lillin’s quest.
Help out the inhabitants of Riena Strait to stop the melting snow.
Everyone suspects that Barbara the Witch is behind it all, it will be your job to find out
the truth in this chilling adventure.
Sail around the islands and help its inhabitants while you find out
the truth about what is really happening.
Rewards:
Sailor Mask
STR+2, DEX+2, INT+2, LUK+2, HP+55, MP+55, ACCURACY+10, AVIODABILITY+10
Deckhand Medal,
STR+3, DEX+3, INT+3, LUK+3, HP+150, MP+150, WEAPON DEF+15, MAGIC DEC+15
- MapleStory Europe Team –